This course aims to introduce extended reality (XR/AR, VR, MR) and its applications in Industry 4.0. It covers various topics that are integral part of XR technology, for example, haptic technology, 3D modelling, tracking, metaverse and digital twin. The main focus of this course is to enable students to develop their own Android/iOS augmented reality (AR) applications. In addition, the students will also get familiar with using Microsoft HoloLens2 AR headset.
Learn MoreThis course aims to introduce 3D modelling processes required for the development of extended reality (XR/AR, VR, MR) applications. The course covers 3D modelling and its applications in various fields beyond gaming and animation, with a focus on challenges in using Unity for texturing intricate objects and creating high-fidelity digital humans in the Metaverse.
This course provides a comprehensive understanding of human-computer interaction (HCI) design, including concepts of user-centered and design thinking, usability, interfaces, rapid prototyping, and evaluation. It is a project-based course where students create various user-centric prototypes.
Learn MoreThe objective of this course is to learn all aspects of designing and developing interactive systems, which are integral to modern life. The course covers web applications, social media, multimedia applications, and embedded devices. Students gain expertise in task and user analysis and improve existing interfaces by considering innovative features of interactive systems.
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